Closed BrakusTapus closed 4 months ago
private static void SetAction(uint id) => Svc.PluginInterface.GetOrCreateData( "Avarice.ActionOverride", ( ) => new List<uint>( ) {id} ) [0] = id;
I think it has something to do with this bit of code. Is it because a new list is created every time?
private static void SetAction(uint id) => Svc.PluginInterface.GetOrCreateData( "Avarice.ActionOverride", ( ) => new List<uint>( ) {id} ) [0] = id;
I think it has something to do with this bit of code. Is it because a new list is created every time?
Yeah it's creating a new list because of that line of code, the same bug was present in the orginal RS but has been fixed
Fixed in #172
RSR version: v4.1.1.9
As soon as RSR is on thousands of these will be made until user either turns RSR off completely or closes the game. Occurs when Avarice is not installed or is installed. Is this intentional?