Closed Frogogogo closed 3 years ago
im guessing your flashdrive doesnt have enough power/speed to keep up wth the requests of both usbloader and nintendont at the same time, if you try putting the games on a hdd or sd card and they work, its the problem of using a flashdrive, they are not recommend for homebrew in general, nintendont demands fast checks and if your drive doesnt respond in time they crash and im guessing your drive is busy with usbloader stuff still to do its thing.
also nintendont shutsdown the console on porpose on 2 instances
1-bad iso if the iso is bad , i mean really bad nintendont will fail to read it properly and crash 2-corrupt save file, check your saves folder and delete any wierd files or 0kb files in there, your settings of save files might differ between usbloadergx/regular nintendont and your drive created a bad savefile for some reason.
I think both of these are possible. The flash drive is a 3.1, so speeds haven't been an issue, but the loader could be taking up most of the resources, and I suppose the ROMs are likely being emulated through two forwarders at once, instead of just one with the Wii titles. I'll load a GCN ISO onto the SD and test that theory.
I would hope none of the ISOs are corrupt; all were sourced from the same digital vault as the Wii titles which, except for the bannerbricking Mario Party 9 .wad, function perfectly straight from the Wii Menu. Don't think there's any corrupted data, as I've formatted the virtual cards in both slots, but I'll use a physical one compatible with the console and see if that fixes it.
Appreciate the input.
im guessing your flashdrive doesnt have enough power/speed to keep up wth the requests of both usbloader and nintendont at the same time, if you try putting the games on a hdd or sd card and they work, its the problem of using a flashdrive, they are not recommend for homebrew in general, nintendont demands fast checks and if your drive doesnt respond in time they crash and im guessing your drive is busy with usbloader stuff still to do its thing.
Turns out it was the flash drive. It's powerful enough to run games on it's own, but it buckles under two different launchers. I transfered all GCN games to a high cap SD card and USB Loader GX launches them just fine. Thanks.
When selecting any GCN game from USB Loader GX, Wii (RVL-001) will perform a full shutdown, either immediately after Nintendont acknowledges the title, or immediately after selecting one from the loader's library. Loader launches all Wii titles without issue. Nintendont when launched via the Homebrew Channel typically plays titles without issue. All titles stored on dedicated FAT32 formatted 128GB flash drive. Currently running both the loader and Nintendont on their latest versions (v3.1272.7; v6.498 respectively). Any help greatly appreciated.