FIX94 / wudump

dump raw images from a wiiu game disc
MIT License
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wudump hangs if using redNAND #2

Open codebase7 opened 7 years ago

codebase7 commented 7 years ago

When using redNAND, wudump works up to the point where "Done!" is printed to the screen after the user selects what device to dump to. After that nothing else happens, and the system must be hard reset to get it working again.

Disabling redNAND, and running wudump from sysNAND allows wudump to work normally. Given that, I'm assuming that redNAND has broken fatInitDefault(). As that is the next thing to occur in wudump's code after "Done!" is printed. I'm not sure if it can be worked around in wudump if fatInitDefault() is broken in redNAND, but I figured I'd post this here just in case someone runs into the same issue.

FIX94 commented 7 years ago

this is indeed an issue I know of since v1.0 and I cant really do a whole lot against that because of code overlapping with disc patches used in wudump itself, so all I can really say is to just not use rednand for wudump, there is no point in doing so anyways luckily.