FKuerten / factorio-tree-growth-natural-expansion

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Massive UPS hit #2

Open MDSGeist opened 6 years ago

MDSGeist commented 6 years ago

hey, just wanna make sure your aware, i loaded up a map i havent played in a month, and after updating mods, and im getting massive ups hit from the tree expansion. so i checked the ms time usage on my mods in game and this mod is taking like 80-100 ms to update, and all other mods are under 1 ms. i'd be happy to give more info/ am also open to help with settings adjust. thx

FKuerten commented 6 years ago

Yes, I am aware about this for a while (it has been reported on the mod page before). I am currently testing other algorithms to see if they are faster.

FKuerten commented 6 years ago

I released 2.3.0. Please check if this improves the situation.

MDSGeist commented 6 years ago

yes! amasing! i think i can even make them less likely to spawn now too!!. solid 59/59. yeah, i had a very big ups hit before because i had the trees growing fast and spreadibng fast and allowed them to spawn almost ontop of eachother. i now have a super dense forest around my base, I also started with toxic forest mod. thank god for the chainsaw. still havent gotten to bots with this marathon bob's angel's map. very good! thankyou for the mod!!

Tyler

On Sun, Jul 8, 2018 at 12:46 PM, Fabian Kürten notifications@github.com wrote:

I released 2.3.0. Please check if this improves the situation.

— You are receiving this because you authored the thread. Reply to this email directly, view it on GitHub https://github.com/FKuerten/factorio-tree-growth-natural-expansion/issues/2#issuecomment-403304018, or mute the thread https://github.com/notifications/unsubscribe-auth/AmskQPmWfGdqMg2iPAu-Vb9Mt_TnyvTNks5uEkWIgaJpZM4U2jWo .

MDSGeist commented 6 years ago

ok, after letting the game run for a while i got an error.

Error while running event tree-growth-natural-expansion::on_tick (ID 0) tree-growth-natural-expansion/control/expansion.lua:141: bad argument

1 to 'raise_event' (number expected, got nil)

On Wed, Jul 11, 2018 at 7:18 PM, Tyler Payne tpayne4@gmail.com wrote:

yes! amasing! i think i can even make them less likely to spawn now too!!. solid 59/59. yeah, i had a very big ups hit before because i had the trees growing fast and spreadibng fast and allowed them to spawn almost ontop of eachother. i now have a super dense forest around my base, I also started with toxic forest mod. thank god for the chainsaw. still havent gotten to bots with this marathon bob's angel's map. very good! thankyou for the mod!!

Tyler

On Sun, Jul 8, 2018 at 12:46 PM, Fabian Kürten notifications@github.com wrote:

I released 2.3.0. Please check if this improves the situation.

— You are receiving this because you authored the thread. Reply to this email directly, view it on GitHub https://github.com/FKuerten/factorio-tree-growth-natural-expansion/issues/2#issuecomment-403304018, or mute the thread https://github.com/notifications/unsubscribe-auth/AmskQPmWfGdqMg2iPAu-Vb9Mt_TnyvTNks5uEkWIgaJpZM4U2jWo .