Hey there! I’m really interested in using SMAX for a project and as such have been trying to go through the code and understand better how everything works. As part of that I wanted to ask, how does the “unit list” obs work vs the “conic” obs (is it just that the former has a circular FoV around the agent while the latter has a cone view in front of the agent)? And which is the best representation that most closely matches SMAC v2? I may have missed it but I didn't find references about these two different types of obs in any of the documentation for SMAX (neither in paper nor blog post). Thank you!
Hey there! I’m really interested in using SMAX for a project and as such have been trying to go through the code and understand better how everything works. As part of that I wanted to ask, how does the “unit list” obs work vs the “conic” obs (is it just that the former has a circular FoV around the agent while the latter has a cone view in front of the agent)? And which is the best representation that most closely matches SMAC v2? I may have missed it but I didn't find references about these two different types of obs in any of the documentation for SMAX (neither in paper nor blog post). Thank you!