FLWL / CPPGameLauncher

A game launcher/updater/patcher written in C++ for the Windows platform.
MIT License
100 stars 45 forks source link

Inaccurate progress bars #4

Closed doctashay closed 1 year ago

doctashay commented 1 year ago

image

Just wondering if this issue has been experienced before. The bottom progress bar doesn't seem to recognize when a new file is being downloaded, and since the progress doesn't reset, it just continues to increase.

It seems to count the files okay, but it doesn't give an accurate megabytesToDownload variable. Despite an 11GB update existing which the launcher can see and download without issues, it will only show ~300MB total in the launcher itself.

Any ideas to try here?

doctashay commented 1 year ago

I resolved this issue by moving ints to unsigned long longs