FMTDev / FMT.Releases

A tool to create mods for DICE Frostbite Engine games that can be deployed to multiple platforms.
https://github.com/FMTDev/FMT.Releases
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The ability to access files containing the text of dialogues/codex, etc. #26

Open fytflutt opened 1 week ago

fytflutt commented 1 week ago

Hello, I am very sorry for asking this question, but is it possible to use the Frostbite Modding Tool to extract all dialog text files from the game in unencrypted form?

fytflutt commented 1 week ago

Sorry again, I forgot to say, that "the game" is DAV

FMTDev commented 1 week ago

Hi there. Which files are you looking at? I am new to the world of Dragon Age modding and don't know where they could be.

Johntaber0007 commented 1 week ago

@FMTDev In Bioware/localization/texttable

FMTDev commented 1 week ago

Thanks @Johntaber0007 . So it looks like I would need to add custom logic to handle this stuff. I will add a simple binary exporter to the next release until I get around to doing this properly.

ryudious commented 5 days ago

I edited many dialog text fine with a Hex Editor. Only issue is you cant import back into the game using this tool yet it seems. It fails to import back. Export is a .txt ( but is hex raw data obv ) but ya, failed importing back in with the tool.

FMTDev commented 4 days ago

I edited many dialog text fine with a Hex Editor. Only issue is you cant import back into the game using this tool yet it seems. It fails to import back. Export is a .txt ( but is hex raw data obv ) but ya, failed importing back in with the tool.

Good spot. I've fixed this for the next release. I managed to get text to change today but far too limited to do anything fun XD

ryudious commented 4 days ago

I edited many dialog text fine with a Hex Editor. Only issue is you cant import back into the game using this tool yet it seems. It fails to import back. Export is a .txt ( but is hex raw data obv ) but ya, failed importing back in with the tool.

Good spot. I've fixed this for the next release. I managed to get text to change today but far too limited to do anything fun XD

All good! I am savvy with Unreal and Unity ( lot's of mods made ) but Frost... no idea how this works. So take all the time you need I respect you a ton! No sure if possible either but meshes maybe in far future. I tested a head extract and it asked me to select a skeleton. Obviously, I had no idea what one would even be correct and I knew it would give an error anyways. Big error and crash haha!

I am also curious on the audio files. They are .bins and the audio can't be edited atm properly due to proprietary formatting as you already know. But that is something I am looking forward to if that ever sees the light of day big time haha!

Keep up the good work! This engine is NOT fun at all it seems

FMTDev commented 3 days ago

Making some progress 👍 image

ryudious commented 3 days ago

Making some progress 👍 image

Heck ya! Nice job!