Hi, I'm in the process of writing some shaders for my game and it would be really useful to have some creature comforts of something a little more advanced than d3d9, like shader derivatives or other things. I know FNA relies on MojoShader, which in turn can't work with the 4.0 shader model, but I was wondering if with the new SDL_Gpu we could use more advanced shader types in the future?
Hi, I'm in the process of writing some shaders for my game and it would be really useful to have some creature comforts of something a little more advanced than d3d9, like shader derivatives or other things. I know FNA relies on MojoShader, which in turn can't work with the 4.0 shader model, but I was wondering if with the new SDL_Gpu we could use more advanced shader types in the future?