Open chutneyio opened 4 months ago
I build FNA3D and got it working. But when using prebuilt binary from https://fna.flibitijibibo.com/archive/fnalibs.tar.bz2 then the error occured again.
I'll try to rebuild fnalibs soon, but be warned: The Vulkan renderer is getting deprecated in 24.08, so I wouldn't worry too much about this - SDL_GPU will be replacing it: #201
It is so confusing that after deleting the bin
folder It stopped working again, even with older FNA3D build. Maybe some issue on my machine so don't worry too much about this. Keep up your good work on SDL_gpu then.
Update: This build works for me: https://github.com/kiddkaffeine/fnalibs
The most recent SPIR-V work has desync'd from FNA3D Vulkan's expectation for descriptor layouts - I think it just needs to skip the descriptors that refer to empty sampler/uniform layouts. Until that's fixed the Vulkan renderer probably won't start up again.
This happened last month after I updated FNA to latest version from https://fna.flibitijibibo.com/archive/fnalibs.tar.bz2
On MacOS (Macbook Pro 2018 Sonoma), setting driver to Vulkan does not draw anything result in a black window
On Windows (HP Envy 13, Windows 11), setting driver to Vulkan causes the game crashes after launch:
It worked fine with OpenGL & D3D11
Reproduce project: https://gitlab.com/chutneyy/mygame