FNF-CNE-Devs / CodenameEngine

awesome fnf engine :D
Apache License 2.0
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Base folder asset scanning (because no mod support breaks freeplay) #292

Closed sillycodergirl closed 1 month ago

sillycodergirl commented 2 months ago

So on a mod, we removed mod support from the project.xml file, and caused a few bugs, mainly freeplay which is what I added and fixed here!

Pretty simple fix using haxe's FileSystem!

NexIsDumb commented 2 months ago

this looks very fine imo :D altho I have to warn ya that in the new update (that will come out in a short time) this class has been edited a lot, so you might wanna edit again this pull request once the update is out

NexIsDumb commented 1 month ago

tyy!!

NexIsDumb commented 1 month ago

uh oh hold on seems you forgot the cne test part, imma fix rq

NexIsDumb commented 1 month ago

oh wait no, now that i see it the whole pr is bugged, i'll check it out better

NexIsDumb commented 1 month ago

im sorry but this is causing many bugs, im forced to remove the commit

sillycodergirl commented 1 month ago

im sorry but this is causing many bugs, im forced to remove the commit

aw that sucks whats bugged ill see if i can fix it rq