Closed PumpTutorials closed 2 years ago
getStrum(id)
will return a strum (gray note) that you'll be able to move by changing their x
and y
positions.
you can also set the angle via angle
and force a note scroll angle via notes_angle
that doesnt really help but something that would help is tweening this:
function beatHit(curBeat) { for (i in 0...8) { PlayState.playerStrums.members[1].x += 32 Math.sin(curBeat + i2); } }
How would I make notes move? (I would prefer in haxe) Can someone help me with this?
Examples: https://user-images.githubusercontent.com/73810550/147987067-d99ddbbe-ae98-4293-948c-3bb7f4c61335.mp4 https://www.youtube.com/watch?v=z20bwocgrC8