FNF-CNE-Devs / YoshiCrafterEngine

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Bug Report: Character() does not support mod characters #339

Closed Foxplort closed 1 year ago

Foxplort commented 1 year ago

Which target are you using?

What version of the engine are you using (Bottom left of the screen in main menu) ?

2.3.2

Have you identified any steps to reproduce the bug? If so, please describe them below in as much detail as possible. Use images if possible.

Use "Yoshi-Engine-code-samples/Haxe/Create a second Character.hx", "Yoshi-Engine-code-samples/Haxe/Change Character mid-song.hx" or another function to change/add characters (not only hx) with mod characters.

Please describe your issue. Provide extensive detail and images if possible.

Engine try to take the sprite from the original fnf, and not from the mod you are using. image It doesn't work for lua either, but I haven't checked why

SrtHero278 commented 1 year ago

the taking the sprite from og fnf is because the game tries finding your file in multiple libraries. This should only happen if the game can't find your sprite. Make sure you gave the correct file.

Foxplort commented 1 year ago

the taking the sprite from og fnf is because the game tries finding your file in multiple libraries. This should only happen if the game can't find your sprite. Make sure you gave the correct file.

I even tried renaming the sprite to a simpler name, but it always gives an error that it can't find it. But it works fine with the original sprites. Have you tried to check it yourself?