My question may be very simple. In the viewers_quadview example a RASToLPS matrix is applied to the brain meshes lh.orig and rh.orig. How can I create a LPSToRAS transformation matrix? I've tried applying a transformation matrix to stackHelper but it doesn't change the direction the head is facing. It only changes where the slice plane is located in the scene. The reason I want to make that is because I'm adding other objects to the scene that are in RAS space. Any input would be greatly appreciated.
Hi,
My question may be very simple. In the viewers_quadview example a RASToLPS matrix is applied to the brain meshes lh.orig and rh.orig. How can I create a LPSToRAS transformation matrix? I've tried applying a transformation matrix to stackHelper but it doesn't change the direction the head is facing. It only changes where the slice plane is located in the scene. The reason I want to make that is because I'm adding other objects to the scene that are in RAS space. Any input would be greatly appreciated.
Have a good day,
Noah