FOSS-Supremacy / OpenLiberty

A GTA 3 reimplementation on the Godot Engine
MIT License
126 stars 9 forks source link

Add a way to load the WAV files of the GTA3 radios #14

Open hardBSDk opened 3 weeks ago

hardBSDk commented 3 weeks ago

Currently Godot can't natively load unimported WAV files, thus we need to use a script.

There's this project, but it and the Godot 4.x PR doesn't work.

atirut-w commented 3 weeks ago

Actually, you can do it manually if you know how to parse WAV files. You just have to set the correct encoding format, mix rate, stereo, etc. Just shove the audio samples into the data array.