Open atirut-w opened 2 years ago
Meshes and textures are indeed not freed from the memory, it just keeps allocating more and more ram and vram. @atirut-w is there is any fox for that? or it's a Godot thing with GC?
I've got no earthly idea how this happens. I could only hope #21 can help fix this.
@Koalamana9 AFAIK Godot don't have a GC.
Meshes and textures are indeed not freed from the memory, it just keeps allocating more and more ram and vram. @atirut-w is there is any fox for that? or it's a Godot thing with GC?