FOSS-Supremacy / OpenLiberty

A GTA 3 reimplementation on the Godot Engine
MIT License
180 stars 11 forks source link

Questions. #25

Closed UserGit-2021 closed 2 months ago

UserGit-2021 commented 2 months ago

1.Will there be support for game files from ps2/xbox? 2.Will there be support for EAX by replacing it with OpenAL soft? 3.Will there be support for vice city in the future? 4.Will it replicate the gameplay from the original engine? Keeping the experience of the original. 5.Will it keep the graphics from the original in godot?

atirut-w commented 2 months ago
  1. I've experimented with Xbox textures in the past, but there were problems related to texture compression. We'll see if someone manages to make it work.
  2. We will most likely be using Godot's inbuilt audio effects if possible.
  3. N/A
  4. See README.
  5. To put it plainly, no.
UserGit-2021 commented 2 months ago
  1. I've experimented with Xbox textures in the past, but there were problems related to texture compression. We'll see if someone manages to make it work.

    1. We will most likely be using Godot's inbuilt audio effects if possible.

    2. N/A

    3. See README.

    4. To put it plainly, no.

I see, thanks for the answers. Then I'm not interested in the project. Good luck with the project.