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FOSS-Supremacy
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cursed-world
A real-time simplified political RTS/RPG that mimic the systems of real world with simplified logic.
MIT License
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(Under Brainstorming) Stats
#7
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hardBSDk
opened
8 months ago
hardBSDk
commented
8 months ago
The variables of each country:
Game Time
10 years - 1 hour
1 Year - 6 minutes
1 Month - 30 seconds
1 Week - 7 seconds
1 Day - 1 second
Economy
Money - 500,000
Taxes - (% of the population's money you choose to steal)
Wage - 100-350
Costs
Water per person - 0.1 (after 30 seconds)
Meat per person - 0.5 (after 4 seconds)
Bread per person - 0.3 (after 1 second)
Each tank - 50 steel, 25 iron, 10 silver, 2500 money.
Each car - 10 iron, 5 silver, 100 money.
Each truck - 20 iron, 10 silver, 250 money.
Each sword - 5 iron, 0.1 money.
Each gun - 2 iron, 0.5 money.
Each ammo - 0.2 silver, 0.1 iron, 0.2 money.
Each plane - 60 steel, 30 iron, 20 silver, 3000 money.
Each ship - 100 steel, 50 iron, 30 silver, 5000 money.
Oil per car - 2 after 1 second.
Oil per truck - 5 after 1 second.
Oil per tank - 25 after 2 seconds.
Oil per plane - 30 after 1 second.
Oil per ship - 75 after 5 seconds.
Nuclear bomb - 100000000 money, 15 iron, 10 silver.
Resources
Population - 5000 (+3780 after 4 minutes)
Water - 10000 (+250 after 30 seconds)
Bread - (wheat + water)
Meat - 1000 (+10 after 3 seconds)
Wheat - 10000 (+500 after 3 minutes)
Grains - 7000 (+700 after 3 minutes)
Swords - 1000 (+10 after 15 seconds)
Guns - +100 after 7 seconds (enable after upgrade)
Gold - 100 (+5 after 14 seconds)
Iron - 3000 (+300 after 7 seconds)
Silver - 5000 (+400 after 7 seconds)
Steel - 50 after 1 second (enable after upgrade)
Oil - +100 after 3 seconds (enable after upgrade)
Wood - 6000 (+100 after 7 seconds)
Houses - 1000
Cars - 0 (enable after upgrade)
Trucks - 0 (enable after upgrade)
Business - 500
Banks - 0 (public/private ownership/optional)
Horses - 50 (+5 after 7 seconds, if enabled automatic purchase)
Tanks - 0 (enable after upgrade)
Planes - 0 (enable after upgrade)
Ships - 0 (enable after upgrade)
Soldiers - 500 (player can choose how much % of the population go to army)
Citizens - 4500
Youth - 1150 (become citizens after 4 seconds)
Strength
Sword - +1
Horse - +15
Gun - +3
Tank - +50
Plane - +75
Ship - +100
Damage
Soldier - 50 HP
Army HP - Number of soldiers (1 soldier = 50 HP)
Hit - each hit happens after 3 seconds.
Upgrades
Enable steel - after 2 minutes, 250000 money
Enable gun - after 4 minutes, 500000 money
Enable tank - after 15 minutes, 1000000 money
Enable plane - after 10 minutes, 150000 money
Enable car - after 6 minutes, 600000 money
Enable ship - after 8 minutes, 750000 money
Enable truck - after 7 minutes, 700000 money
The variables of each country:
Game Time
Economy
Costs
Resources
Strength
Damage
Upgrades