Closed ajkavanagh closed 5 years ago
Sort of like: how to do object like accesses in a functionality world. Understanding how they work and what you can do with them (a bit Haskell specific, but I believe Scala has them too?)
So I'm thinking of using the Pac-man game I'm writing, which uses lens heavily, as part of the example for this talk. Any objections?
Did this at the April 2019 session.
Sort of like: how to do object like accesses in a functionality world. Understanding how they work and what you can do with them (a bit Haskell specific, but I believe Scala has them too?)