Closed yupi2 closed 6 years ago
Whoops, I removed the check in https://github.com/FPtje/DarkRP/pull/2723/files since sv_lan by itself didn't seem to make a difference; didn't realise it was multirun related. Maybe a comment should be added to make it clear to anyone looking over the code?
Description of the bug
A
-multirun
account causesply:SteamID64()
to return nil which causes everything ever to break.How to make the bug happen
sv_lan 1
server (so we can actually join without Steam blocking us).antimultirun
in darkrp_modificationhl2.exe
shortcut that includes-multirun
Lua errors
Why the developer of DarkRP is responsible for this issue
The developer is not responsible, but this can be worked around / fixed with what's currently used to fix
ply:SteamID64()
in singleplayer https://github.com/FPtje/DarkRP/blob/11c2f3b70021600a4b5bd19db90f12e3091d7d32/gamemode/modules/workarounds/sh_workarounds.lua#L89