Currently, the elevator uses some really nice motion magic on setpoints.
For manual control however, the operator directly controls the motor output. This is bad because:
No smooth stopping
Inconsistent elevator velocities, especially when low battery
More jerky motion could be bad for handling game pieces.
The intent is to use velocity controls on the lift when in manual mode, however this only solves the second item. Will need to look into the two others.
Currently, the elevator uses some really nice motion magic on setpoints. For manual control however, the operator directly controls the motor output. This is bad because:
The intent is to use velocity controls on the lift when in manual mode, however this only solves the second item. Will need to look into the two others.