Open AngelaKimmy opened 1 year ago
Should also auto stow after backing up
I think a lot of thought needs to be put in to how to actually automate the scoring sequence. Ideally, we automate everything, but I we should take smaller steps to ensure that we actually end up with something we can use. I think to start, it's useful to consider the current manual scoring sequence.
That's a lot of steps. The thing that jumps out at me the most is the amount of collaboration required between the driver and operator. Each is waiting for the other several times, and if one isn't doing exactly the correct thing, there are risks of breaking the robot, or worse, dropping a game piece. I think this is the first thing that needs improvement.
A simple thing (that I've seen some other teams do) is let the driver also "place" the game piece, or move the arm down/spit. This lets either the driver or operator decide when the robot is properly aligned instead of having to communicate it.
A similar idea would be to have driver/operator feedback that tells them both when the drivetrain is positioned in the correct scoring location and keep the controls the same. This does require knowing where the node/robot is though, which has a bit more overhead. (I like this idea more)
I think we should eventually automate driving up to, and alignment with, each node, but this will take quite a lot of time to develop and tune such that it will be faster than manual control. Sure, simply automating driving backwards and stowing after scoring would be easy to develop and implement, and it may be more consistent and safe than human control, but it would be slow. Also given that we didn't have any major issues, and maybe only one or two close calls with the manual scoring sequence at PHR, I think we should focus more on speed than safety/consistency (though we should stay safe and consistent).
Hitting wrong button after scoring on high can get stuck on the mid node