We had issues with needing to reset our yaw when we were on red versus blue. I need to investigate further, but I believe it has to do with the fact that we moved from having 2 coordinate origins to one (and now all rotations on red are 180 off).
The final implementation should allow for the reset rotation to match the actual rotation
We had issues with needing to reset our yaw when we were on red versus blue. I need to investigate further, but I believe it has to do with the fact that we moved from having 2 coordinate origins to one (and now all rotations on red are 180 off).
The final implementation should allow for the reset rotation to match the actual rotation