Closed JamesWP closed 3 years ago
one proposed solution is to use a https://box2d.org/documentation/classb2_friction_joint.html attached to some static object in the world. but we dont have such an object yet, we would need to add one and add it once to each physics world.
one proposed solution is to use a https://box2d.org/documentation/classb2_friction_joint.html attached to some static object in the world. but we dont have such an object yet, we would need to add one and add it once to each physics world.