FRicsi / No-more-Mine-in-Hell

Minecraft mod
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Sounds #27

Open FRicsi opened 6 years ago

FRicsi commented 6 years ago

Every action generating sounds.

Triggering global event: zombie spawn Value is variable, raising or lowering chances

Material around player changing sound chance value: hard material raising, soft material lowering. (There is difference between wool generated sounds and eg. stone generated; wool devours the sounds, stone generating echoes -> bigger sounds in this game. Goal is making challenge by sound, not making realistic sound environment.)

Tent made by wool can cover the player and minimalize the chance of attracting zombies, however cannot stop them; can be easily ripped apart. Small tent does not cover the player (=just lowering sounds like she/he standing 2 blocks of wool, not more)