Before the code used for rpm calculations took a crude numerical derivative of wheel rotation angle, which was hacky and had potential to fail at higher rpms / lower physics update rates. The new code plugs into the internals of the vehicle simulation to retrieve wheel velocities and angles directly.
Before the code used for rpm calculations took a crude numerical derivative of wheel rotation angle, which was hacky and had potential to fail at higher rpms / lower physics update rates. The new code plugs into the internals of the vehicle simulation to retrieve wheel velocities and angles directly.