FSGModding / FSG_Mod_Assistant

Farming Simulator 22 Mod Manager.
https://fsgmodding.github.io/FSG_Mod_Assistant/
ISC License
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[VERSION TRACK] v2.9.0 Known Issues & Bugs #151

Closed jtsage closed 11 months ago

jtsage commented 1 year ago

Known Bugs - v2.9.0

This issue is an umbrella issue to keep track of bugs in the current version. You can reply directly here, but opening a new issue would make life easier for us.

Issue List

vitalii2011 commented 11 months ago

Hi!

jtsage commented 11 months ago

Oh, I like that. maybe highlight it or something when clicked? lemme see what I can do on that.

Thanks for looking at it - I'm really, really happy with the changes for 3.0.0 - particularly the multi-threaded approach - I was resetting my inflated collection last night, rescanning about 600 mods over and over and the app felt responsive the entire time. I guess I shouldn't have been too lazy to do this in the first place.

vitalii2011 commented 11 months ago

Somehow to inform users that the "selected mods counter" (?) function button, of course, would be nice, but how to do this without overloading the interface - now there are no ideas. Maybe the hover tooltip is "Keep Selected"?

jtsage commented 11 months ago

inactive state 2023-07-30 15_59_11-FSG Mod Assistant

active state 2023-07-30 15_59_17-FSG Mod Assistant

the hover tooltip "Keep Selected" would be inaccurate - the selection library filters mods after keeping selected mods visible - this is so that if you select a bunch of mods, then set a filter that would hide them, then click copy / move / delete, the behavior might be unpredictable, as the file operation will always receive the full selected set - so I did that to prevent a file operation on a currently hidden mod

jtsage commented 11 months ago

also, sorry about the weird zero-width space in the translation files - this is actually the sole instance of a localized string in the entire app where I want only the tooltip set, and no value for the actually text - and I can't just set it empty as there are debug warning messages specifically to catch that (because it means I did something wrong, probably)

vitalii2011 commented 11 months ago

I liked that there is a switch "Show Only Selected"/"Show All"*. Thank you.

P. S. *(and background change)

vitalii2011 commented 11 months ago

Maybe it makes sense to add the item "Disable tooltips in the search bar" in the Settings? Everything is intuitive/remembered there, but over time they (pop-up hints) begin to interfere/irritate. )))

Or so, a button with "?" for temporary activation: 0010

jtsage commented 11 months ago

Oh, I like that plan. I can do a setting for it pretty easily. Maybe even an extra button up in the long line of buttons near minimize/close

jtsage commented 11 months ago

2023-07-31 14_06_17-FSG Mod Assistant

Added. Strings also pushed to crowdin just now.

vitalii2011 commented 11 months ago

In the description should be added: "(Requires restart)" or not? 0010

jtsage commented 11 months ago

In the description should be added: "(Requires restart)" or not?

Nope, I just need to clean up the old ones. It instantly stops making new ones, but it is a good idea to nuke the current ones when the app gets a "language refresh" which is how I built this in. Fixed for release, thank you