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[Bug]: Tinker's construct smeltery items and parts not loading textures #104

Closed TazRMonsterzZ closed 5 months ago

TazRMonsterzZ commented 5 months ago

Platform (Xbox, Playstation, Windows, etc)

Windows

Bedrock Content

Tinker's Construct

What's your issue

Most smeltery items and item parts have no textures and display the code name for the item. Smeltery items can't be placed either.

Steps to reproduce

Turn on Holiday Creator Features

Any extra information?

No response

TheRobLP commented 5 months ago

Hey there. I have the same issue, however I have additional information that may help fixing the issue. I noticed, that this only happens when the experiment "Holiday Creator Features" is enabled in a world. Hope this might help!

UnRealDinnerbone commented 5 months ago

Yes of have to have Holiday Creator Features off when using this add-on

TheRobLP commented 5 months ago

Apologies, but this is still a bug, so I do not believe that this should be really marked as solved.

Gaz492 commented 5 months ago

Do you have more add-ons enabled than just tinkers? If you do, try going to Settings > Video then scroll down almost all the way down to the bottom, and you should see an option named Remove texture limit.

Try turning that on and restart minecraft to see if that allows the textures to load for you.

TheRobLP commented 5 months ago

I can't speak for TazRMonsterzZ, but personally I have tried the addon in a seperate world with Tinkers Construct being the only addon and texture pack on there. I also made sure that it is not caused by any other experiment by enabling them one by one, and after that I even made a world with only the experiment "Holiday Creator Features" to be 100% sure. Yes, I also tried removing the texture limit, but this didn't do anything. It's kinda weird, as only some items do not work. If needed, I can add a list of items affected in here.

Gaz492 commented 5 months ago

I can't speak for TazRMonsterzZ, but personally I have tried the addon in a seperate world with Tinkers Construct being the only addon and texture pack on there. I also made sure that it is not caused by any other experiment by enabling them one by one, and after that I even made a world with only the experiment "Holiday Creator Features" to be 100% sure. Yes, I also tried removing the texture limit, but this didn't do anything. It's kinda weird, as only some items do not work. If needed, I can add a list of items affected in here.

As was previously mentioned, Holiday Creator Features (HCF) will cause the Tinkers add-on to not function correctly. This is because HCF uses an older format for textures and scripts that is incompatible with the latest formats.

We are unable to support HCF as we would lose features that make this add-on possible

TheRobLP commented 5 months ago

I see. Thank you for the explanation. That is weird tough. I wonder why Mojang thought it would be a good idea to put it under experiments, then. If you ask me, it should be in it's own category like "Addon compatability features" if it uses outdated features. Do you maybe know if it is possible to disable HCF in old worlds somehow? I know you can't just turn them off, but maybe it is possible to modify some parameters inside the world folder from The Local AppData? Also, out of curiousity do you know why not all items/blocks from Tinkers Construct are affected?

Edit: I have played around with the level.dat that can be found in

%LOCALAPPDATA%\Packages\Microsoft.MinecraftUWP_8wekyb3d8bbwe\LocalState\games\com.mojang\minecraftWorlds\*

by dragging it into the GUI of a program called "NBT Studio" and in the column "experiments" from the list that appears I double-clicked data_driven_items and set the field value to 0 . I then clicked on the little save icon, and loaded Minecraft and then the world. Now Holiday Creator Features are disabled. I hope this might help others.

Note: Doing this will most likely break existing addons that rely on HCF.