Mobs spawning with no AI. Mostly trolls, recently found a hippocampus doing the same. Not moving location, responds to gravity or impact. Playing idle animations on loop, cannot be damaged, registers as having health.
Expected Behavior/Suggestions:
Spawned mobs should continue active until despawning naturally or being killed. Trolls caught in daylight should die, turn to stone, burn, or whatever scripting it has. Afraid I know nothing about mob AI and spawn rules to offer any suggestions. This "What should happen?" is just what I assume is printed on the box.
Another bug report with this issue was marked "fixed in next version." Not sure, but I'd guess versions have updated since then.
Is It Repeatable? Steps to Reproduce:
Start new world, set up base near enough to a troll environment for spawning. ie: min 20-50 blocks from a forest edge.
Wait for spawns while playing.
Here are my frozen mob pics. Found 6 trolls so far, may have missed a few.
Link to Log or Crash File Paste**:
Mod/s Affected:
So far, only Fire and Ice mobs
Known Fix:
Nada. Hope someone here can help. But this seems to happen in other packs that include F&I. Just don't know the cause.
Modpack Version:
2.0.9
Bug Report:
Mobs spawning with no AI. Mostly trolls, recently found a hippocampus doing the same. Not moving location, responds to gravity or impact. Playing idle animations on loop, cannot be damaged, registers as having health.
Expected Behavior/Suggestions:
Spawned mobs should continue active until despawning naturally or being killed. Trolls caught in daylight should die, turn to stone, burn, or whatever scripting it has. Afraid I know nothing about mob AI and spawn rules to offer any suggestions. This "What should happen?" is just what I assume is printed on the box.
Another bug report with this issue was marked "fixed in next version." Not sure, but I'd guess versions have updated since then.
Is It Repeatable? Steps to Reproduce:
Here are my frozen mob pics. Found 6 trolls so far, may have missed a few.
Link to Log or Crash File Paste**:
Mod/s Affected:
So far, only Fire and Ice mobs
Known Fix:
Nada. Hope someone here can help. But this seems to happen in other packs that include F&I. Just don't know the cause.