Closed hairlessOrphan closed 1 year ago
Wandering Trader isn't using the vanilla spawn system and has a low chance of spawning, turning off other events doesn't make it have a higher chance of spawning. There is also multiple factors to if it spawns or not.
Passive mobs spawning just fine in my test world:
I have the same problem in my world using version 1.3.0. I Disable the stick event and never had any passive mob spawning nor wandering trader. I tried activating the stick event to see if change something and it did, i saw some bunnys and Ars Nouveau mob spawning inside the starter cave(lush house) but i tried moving the grass to other place and mobs didn't spawn. The stick event is doing some weird stuff, it was the only event i changed. The loot bees do spawn, but since they have some special spawning that's probably why they still spawn.
Wandering traders is spawned the same way as loot bees. The stick event, nor any of the events are related to natural spawns in any way
Modpack
FTB StoneBlock 3
Modpack version
1.3.0
Log Files
No response
Describe the bug
I'm not sure why, but in my current playthrough, I didn't get any passive mobs or wandering traders spawning for hours. I think there might be some internal toggle that isn't being set correctly?
This isn't going to be super helpful or easy to reproduce, so this might not be actionable, but I'll leave some notes here anyway.
Steps to reproduce
I have no idea if this will reproduce the issue. But here's everything I did that was different from my first game (when I got plenty of passive mobs and wandering traders):
/ftbchunks admin extra_force_load_chunks
to 100Expected behaviour
Too many wandering traders. Some number of passive mobs.
Screenshots
No response
Additional information
No response