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FTB Genesis Combustion Chamber failing to produce power #5202

Open SgtKrazy opened 1 month ago

SgtKrazy commented 1 month ago

Modpack

FTB Genesis

Modpack version

1.5.0

Log Files

No response

Describe the bug

Placing a combustion chamber to produce volts does not produce volts.

Steps to reproduce

  1. Place a combustion chamber
  2. Place a Oil tank (Creative Crude oil or non creative crude oil)
  3. Connect tank to combustion chamber with fluid transporter
  4. Place a LV Flux converter with a minimum 1 block space
  5. In 1 the 1 block space between chamber and converter place a copper wire
  6. Place a electric furnace 1 block away from LV converter
  7. In the 1 block between electric furnace and LV converter place a insulated copper cable

Expected behaviour

Electric Furnace should have power

Screenshots

2024-05-08_23 40 47 2024-05-08_23 50 37 2024-05-08_23 50 43 2024-05-08_23 50 50

Additional information

This is on dedicated server and single player set up. Both are new settings.

CarterJWallace commented 1 month ago

Looks to be a general change where electrodynamics power can not be directly input into IC2 flux any longer. Was possible in 1.4.0. Now you have to put Mekanism in the middle.

SgtKrazy commented 1 month ago

It does work with adding Mekanism in the middle but, on restart of server it fails to work sometimes.

ArtpokeBr commented 1 month ago

Yeah this seems to be a bug with ElectroDynamics, but I found out that connecting directly to block faces works. only the wires behaving this way.

ed_converting_bug

There will be mentions on quests about this workaround, but I'll keep this Issue open until I get an answer from the ED Devs, hopefully they fix this for us :)

manmaed commented 3 weeks ago

https://github.com/aurilisdev/Electrodynamics/issues/258

manmaed commented 3 weeks ago

Tested in 1.6.1 and still issue