Closed Janibek6119 closed 1 month ago
This is already in game, your kubeJS didn't load properly. In future if you notice this type /reload
@AStickyWicket Sorry I'm not local but it doesn't seem to be true. Here's why:
I repeated /reload
+smelt 10 times. 4 iterations the smelter gave the wrong ingots and 6 it was the right one (MI). Probably it goes 50/50 random after each reload. And 10/10 times EMI recipes still showed two conflicting variants of steel dust smelting.
And I searched kubejs/
folder and there was no mention of mekanism:processing/steel/ingot/from_dust_smelting
recipe, and the item mekanism:ingot_steel
only undergoes that JEIEvents.hideItems
part and the one where it's stripped of all tags
Also:
/reload
effectNew instance
& Repair Instance
didn't bring any difference either@Janibek6119 nvm i think your right, I misread/understood and thought you were talking about uncooked steel dust and I couldn't see the recipes you screenshot above but I can see them through the actual steel dust.
Modpack
FTB NeoTech
Modpack version
1.4.2
Has the pack been modified
No
Log Files
No response
Describe the bug
Smelting MI (Modern Industrialization) Steel dust in Mekanism Smelting Factory yields mekanism steel ingot (which was apparently disabled & hidden in this modpack) instead of MI steel ingot. Meanwhile MI furnaces yield MI steel ingot as expected.
Steps to reproduce
Expected behaviour
Smelting MI Steel dust must yield MI Steel ingot
Screenshots
Conflicting identical recipes must be the cause:![image](https://github.com/user-attachments/assets/7e53fa85-74c4-4470-a900-e02acca95a95)
Additional information
Can be resolved through
/kubejs/server_scripts/recipe_removals.js
? I tried, it worked