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FTL-Hyperspace
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FTL-Hyperspace
Hyperspace -- A mod for FTL: Faster than Light
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unpurchasable system cost threshold
#401
ChronoVortex
opened
1 day ago
0
Adding LocationEvent::AddChoice & LocationEvent::RemoveEvent
#400
THETASOLA
opened
2 days ago
0
Fix upgrade rendering for reduced reactor cap
#399
ranhai613
closed
2 hours ago
1
reactor upgrade bug
#398
localresources
closed
2 hours ago
0
Fix save file breaks when saving whilst a weapon still has queued projectiles
#397
ranhai613
opened
6 days ago
1
Add custom text style (in-text color)
#396
ranhai613
opened
1 week ago
0
Show Internal Event Name on Error
#395
neopryne
opened
1 week ago
0
Add overloads for hs_log_file
#394
ranhai613
opened
1 week ago
0
Segfault on Linux after jumping to a new beacon
#393
limelier
opened
1 week ago
0
Custom Clonebay
#392
THETASOLA
opened
2 weeks ago
1
Crew cloned on enemy ship after event crew death
#391
yusets
opened
2 weeks ago
0
custom tutorials
#390
ChronoVortex
opened
3 weeks ago
0
Fix custom choice color bug
#389
ranhai613
closed
2 hours ago
0
Added arguments to Lua Defines Render Events
#388
neopryne
closed
3 weeks ago
0
Enemy non-artillery weapons with more shots than player ship rooms freeze the game.
#387
Kommandant-Julk
opened
3 weeks ago
0
Exposed LockdownShard
#386
gabrielsubzero
opened
3 weeks ago
0
unpredictable crashes when changing language
#385
ChronoVortex
opened
4 weeks ago
0
Exposed bPaused to Lua scripting, updated documentation
#384
AlderStoresWordsOfMagic
closed
1 month ago
0
Wither disappears and teleporter unusable
#383
yusets
opened
1 month ago
0
Fix FTL structs throughout the entire codebase
#382
The-Dumb-Dino
opened
1 month ago
2
Custom in-text color
#381
ranhai613
closed
4 weeks ago
1
Custom sound for achievements
#380
THETASOLA
closed
1 month ago
0
Lockdown shards on rooms can be phased through once saved and loaded again.
#379
The-Dumb-Dino
opened
1 month ago
0
Save file breaks when saving whilst a weapon still has queued projectiles (We now finally know whats the infamous save breaker of MV lol)
#378
The-Dumb-Dino
opened
1 month ago
1
Fix the game not using the artillery room images past the first one.
#377
gabrielsubzero
opened
1 month ago
1
Fixing badly exposed enums
#376
THETASOLA
closed
3 weeks ago
0
FTL_JUMPER now taken into consideration in FTL_JUMPER_GOOD fuel cost
#375
THETASOLA
closed
4 weeks ago
0
Current Implementation of Defense Drone Fix is non-functional.
#374
slowriderxcorps
closed
1 month ago
1
Expose Combat Control Fields
#373
arcburnergit
closed
4 weeks ago
0
crew clone animations don't render with color layers
#372
ChronoVortex
opened
1 month ago
1
add hideHullDuringExplosion
#371
ChronoVortex
closed
1 month ago
0
add crew hp render event
#370
ChronoVortex
closed
1 month ago
0
Various improvement for system upgrade UI visualization
#369
ranhai613
opened
1 month ago
0
documentation error: "removeFirstShipPage" in <ships> does nothing, should say "hideFirstShipPage"
#368
MrKheese
closed
1 month ago
1
add select armament event
#367
ChronoVortex
closed
1 month ago
2
add render event for ftl button layer
#366
ChronoVortex
closed
1 month ago
1
Allow for a way for artillery descriptions to be expanded.
#365
gabrielsubzero
opened
1 month ago
0
<descriptionOverride> and <iconReplace> should work when used in drone blueprints
#364
MrKheese
opened
1 month ago
0
Enemy Charge Box Position Fix
#363
ranhai613
opened
1 month ago
2
FTL_JUMPER_GOOD should take FTL_JUMPER into account when calculating fuel costs
#362
CommunistMountain
closed
4 weeks ago
2
Custom choice text color
#361
ranhai613
closed
4 weeks ago
0
Expanded ZHL documentation
#360
The-Dumb-Dino
closed
1 month ago
0
Equipment slots visualization for not installed weapon or drone system
#359
ranhai613
opened
2 months ago
0
[Translation] Overwrite nameless-one with appropriate text as ship name in ja
#358
ranhai613
closed
2 months ago
0
Allow rename input Japanese letters (fix issue 317)
#357
ranhai613
closed
1 month ago
1
defenseDroneFix doesn't work
#356
ChronoVortex
opened
2 months ago
0
table members for vanilla classes aren't saved
#355
ChronoVortex
opened
2 months ago
0
non-vanilla changes enabled by default
#354
ChronoVortex
opened
2 months ago
3
Re-display seed initial text
#353
ranhai613
closed
1 month ago
0
Set gameplay-changing defaults in hyperspace.xml from true to false, OR be transparent about these defaults and how to edit them
#352
CommunistMountain
closed
1 month ago
2
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