Open FreeSlave opened 2 years ago
master
branch.We can fix weapons behavior without CLIENT_WEAPONS macro in master branch.
That would be a good start.
Also should do this for Opposing Force weapons (and check them with cl_lw 0 when CLIENT_WEAPONS
is enabled).
AFAIR, Opposing Force has special cvar sv_serverweapons
or something like that.
Opfor has sv_oldweapons
, but we don't keep a compatibility with original opfor dlls anyway.
Old mods didn't use a prediction code. It would be nice to have a branch that could serve as a base for such mods. It also could be a good demonstration (by using diff) of what needs to be changed to have server-only weapons in the mod.