FWGS / hlsdk-portable

Portable Half-Life SDK. GoldSource and Xash3D. Crossplatform.
https://xash.su
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Rare bug with decals #317

Closed FreeSlave closed 2 years ago

FreeSlave commented 2 years ago

20220808232849_1

Got a report of the decal bug that happened during playing Blue Shift (on GoldSource) with game libraries from this hlsdk.

We experienced the same bug during Field Intensity development, especially in the eponymous chapter "Field Intensity" (probably it's still present and may happen sometimes) sad2a2d0002

Before I thought it's some problem with my mod (be it code or maps), but as we see it can happen on Blue Shift maps too.

The bug is hard to reproduce (at least I'm not aware how to reproduce it consistently). I also don't remember seeing this bug in any other mods that are not based on this hlsdk. Could it be that the source of the problem is switching from double literals to floats?

FreeSlave commented 2 years ago

I asked more people, and it seems it's up to the map, not to the game code.

a1batross commented 2 years ago

Nor server nor client can't really control the shape of decal.

It's probably a bug somewhere inside the engine.

FreeSlave commented 2 years ago

Closing this as it's not an issue of hlsdk