Closed d47081 closed 8 months ago
That's strange - it works but after some time bots strarting respawn with common names
like somewhere BotCreate
still generating with default (null) values.
Will check bot.cpp later, maybe the issue is there
And the max quantity of bots is 4, not 8.
Not sure that's related with PR.
I think the reason of mix may be in missed meta update, like:
bot_respawn[index].state = BOT_IS_RESPAWNING;
bot_respawn[index].is_used = FALSE; // free up this slot
or maybe statuses mismatch on the map change.
this patch allows to re-spawn same bots as configured, if they are not in use.
still testing on YGGverse server but looks it works well.
ps vscode have formatted empty lines, the fix in
client.cpp
only at line https://github.com/FWGS/hlsdk-portable/pull/422/commits/c786c8a4604a36651ff413347011ed9b417a0b90#diff-cf88165d4f283564472fca1bc224f90a38de2f8f0ed3232bf18b10c8959bf4d9R1370