Closed FreeSlave closed 2 months ago
My proposal for fixing the issue #238
Forcefully reset the frame to 0 when animation is no longer played to avoid having the situation when the grenade is stuck on the 'flying' frame.
Note: the frame reset is visible of course, but not too noticeable during the game.
Alternatively we can just revert the commit that made grenades animated in the first place.
I realized I put an issue number from another repo in the commit...
My proposal for fixing the issue #238
Forcefully reset the frame to 0 when animation is no longer played to avoid having the situation when the grenade is stuck on the 'flying' frame.
Note: the frame reset is visible of course, but not too noticeable during the game.
Alternatively we can just revert the commit that made grenades animated in the first place.