Closed fuzun closed 8 years ago
XashXT and Paranoia2 can handle larger models with custom renderer. Here is exampe of very heavy model: http://cs-mapping.com.ua/forum/showthread.php?t=37136
Its really good that it supports with a custom renderer. (The tools link is broken)
Не пытайтесь открыть эту модель нигде кроме обновленной паранои
So is not it possible to push these limits up and utilize a high poly model like that 'alyx' model without a custom renderer? Has anyone tested it yet? (I just work with bare Xash3d android project)
Try code-clean branch. We have updated engine renderer and it should support really big models, it will be in master soon.
Defines in "hlsdk-xash3d/engine/studio.h":
What can happen if I push these up to these and of course compiling and using a corresponding mdl : (Overflows maybe?)
I am actually wondering what is the maximum of these limits that Xash3d can handle.