FWGS / xash3d

DEPRECATED in favor of https://github.com/FWGS/xash3d-fwgs. Only bugfixes are accepted.
https://xash.su
GNU General Public License v3.0
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iOS: HD textures (.tga) displaying the wrong way round #399

Closed CyanFireUK closed 5 years ago

CyanFireUK commented 5 years ago

After adding HD textures to my iOS setup when i play the game the textures are flipped and are displaying the wrong way round. Any way to fix this issue?

nekonomicon commented 5 years ago

May be HD textures was created with wrong orientation(bottom-left)?

a1batross commented 5 years ago

Itself, there is two ways of using external textures. First one, is using as detail textures. This method is used in GoldSrc, but in Xash detail texture implementation is completely different, so it will not work properly. Maybe it will be fixed in new engine. Second one is Xash extension -- materials. However, it's future is not bright, it was removed in new engine by Unkle Mike and I don't know should we restore it in fork.

CyanFireUK commented 5 years ago

nekonomicon was right, the textures were the wrong orientation, i never looked at the .tga files before. Batch flipped them and all is good!