FWGS / xash3d

DEPRECATED in favor of https://github.com/FWGS/xash3d-fwgs. Only bugfixes are accepted.
https://xash.su
GNU General Public License v3.0
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Any way to losslessly recompress mdl, wad, bsp files? (little offtop) #426

Open necros2k7 opened 5 years ago

nekonomicon commented 5 years ago

Probably, just load resources from zip-archives(as an example - .pk3 in Quake 3 and Medal of Honor) or .pak-files with zlib compression.

necros2k7 commented 5 years ago

with what tools can i compress it to pak?

a1batross commented 5 years ago

It doesn't supported now. :(

mittorn commented 5 years ago

maybe add some way to implement external textures for models? source support this It may help very much to reduce texture duplication It should be implemented in material system for new engine (which does not exist now)

nekonomicon commented 5 years ago

maybe add some way to implement external textures for models?

CSO uses encrypted models with external textures.