Open necros2k7 opened 5 years ago
with what tools can i compress it to pak?
It doesn't supported now. :(
maybe add some way to implement external textures for models? source support this It may help very much to reduce texture duplication It should be implemented in material system for new engine (which does not exist now)
maybe add some way to implement external textures for models?
CSO uses encrypted models with external textures.
Probably, just load resources from zip-archives(as an example - .pk3 in Quake 3 and Medal of Honor) or .pak-files with zlib compression.