Hi there ,recently i downloaded Xash3d and i build it using visual studio 2010 in debug mode,
but when i try to test my halflife Mod which i also build it in debug mode,the engine(Xash3D)
crashes(When trying to change screen resolution or starting new game ) while the Mod work perfectly with the original valve engine,and not only my mod crashes with Xash but all other mods too.
So i debugged the program and client.dll file, and the result was that the game crashes at this file vgui_TeamFortress Viewport.cpp When trying to execute this line:
App::getInstance()->setScheme(pScheme) located in TeamFortressViewport::TeamFortressViewport()
function
Please help!!!!
Hi there ,recently i downloaded Xash3d and i build it using visual studio 2010 in debug mode, but when i try to test my halflife Mod which i also build it in debug mode,the engine(Xash3D) crashes(When trying to change screen resolution or starting new game ) while the Mod work perfectly with the original valve engine,and not only my mod crashes with Xash but all other mods too. So i debugged the program and client.dll file, and the result was that the game crashes at this file vgui_TeamFortress Viewport.cpp When trying to execute this line: App::getInstance()->setScheme(pScheme) located in TeamFortressViewport::TeamFortressViewport() function Please help!!!!