Closed developer-ken closed 3 months ago
Morph data are exported to psk files. It's blender plugins' problem not reading them.
PSK files contain morph targets. But PSA files seem to contain no morph data to drive the PSK mesh. Is this the expected behavior or I missed something?
PSA contains the animation data for bones and only bones
By extracting psa and psk files, I succesfully reproduced an aimation outside the game. But the extracted model shows no facial expression, but in game it does.
By reading the animation json file, I see possibly related keywords under
CompressedCurveData
. Is that data extracted to the final psa file?By reading the model json file , I found
MorphTarget
related to those expressions. Is that data extracted to the final psk file?If some data is not extracted, is there any way I can import them into blender or something?
Working on Wuthering Waves , using animations and model from
Client/Content/Aki/Character/Role/MaleS/Lingyang
.