Closed psp3dcg closed 2 years ago
Thank you! :) We decided to not re-implement the ScanObjectNN code. However, since Nvidia published the accelerated version, I would recommend anyone to use their version of the code anyway (you would have to write a dataloader for ScanObjectNN yourself though). They managed to speed up training of the SE(3)-Transformer by up to 21 times and reduced memory consumption by up to 43 times, which is obviously amazing.
Thank you! :) We decided to not re-implement the ScanObjectNN code. However, since Nvidia published the accelerated version, I would recommend anyone to use their version of the code anyway (you would have to write a dataloader for ScanObjectNN yourself though). They managed to speed up training of the SE(3)-Transformer by up to 21 times and reduced memory consumption by up to 43 times, which is obviously amazing.
OK, thank you~ I will see the se3-network of nvidia version
Hi! Awesome work! Have the challenges of SE(3)-Transformer code on ScanObjectNN been solved?