Faboslav / villages-and-pillages

Structure mod introducing a thrilling twist to Minecraft by adding hostile and unfriendly pillages that stand in contrast to the peaceful villages.
https://www.curseforge.com/minecraft/mc-mods/villages-and-pillages
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Crash on NeoForge due to Forge version dependency #2

Open OKHI233 opened 6 months ago

OKHI233 commented 6 months ago

Minecraft version information

1.20.1

Mod loader information

NeoForge

Mod loader version information

47.1.87

Mod version information

1.0.0

Reproduction Steps

  1. Put villagesandpillages-forge-mc1.20.1-1.0.0.jar into mods folder.
  2. Start the game.

Crash Report and latest.log

crash-2024-01-16_02.42.15-fml.txt latest.log

Additional information

The mod requires a Forge version at least 47.2.0, but NeoForge for 1.20.1 never had a 47.2.0.

Faboslav commented 6 months ago

I think that sadly i cant resolve this until the yungs api also supports neoforge.

OKHI233 commented 6 months ago

Wow, thanks for your fast reply. YUNG's API actually works on NeoForge, at least on 1.20.1.

Faboslav commented 6 months ago

Then i will need to do new release with some correction, will try to do it soon.

drakray commented 4 months ago

is it just a version dependency in the mods.toml that needs to be changed, or is there some code too?

sakuraimikoto33 commented 1 month ago

It can be started by simply modifying mods.toml and the structure will be generated. The latest version of YUNG's API also works with neoforge, so I think it will work without any problems, but you may want to wait for the mod to be updated.

I used google translate/deepl.

Faboslav commented 1 month ago

Sorry everyone, i am just little bit busy with stuff and other projects, will try to do a proper release soon, since yungs api is finally updated too :).