Closed MightyBunch closed 2 weeks ago
this seems to be an issue with Reach Entity Attributes. Chests check a box with radius 5 for players opening it, but REA changes that to account for extended reach. There's an error in the logic somewhere, so it misses players standing right on the edge. This is a minor visual issue that will naturally be fixed in 1.20.5+, so I don't really care to do anything about it.
also, this has been always been an issue, back beyond 1.18. Nobody else has noticed so far.
Describe the Bug
When playing on server, sometimes, when exiting the chest, it visually remains open and no longer closes even when re-entering and exiting the chest.
Reproduction Steps
Expected Result
Expected, that chest will be closed when it's closed.
Screenshots and Videos
Crash Report or Log
No response
Operating System
Windows 10
Mod Version
0.5.1f
Minecraft Version
1.20.1
Other Mods
No response
Additional Context
Tested without any other mods, just fabric api and create. Without create with just fabric api everything is normal. Appears frequently when standing far away from chest (not too far to be able to open the chest, obviously). Flywheel backend instancing, batching, off - nothing helps. With backend instancing, when double chest is betwheen chunks, only half of him remains open.