Closed Damdrara closed 3 days ago
The bug is also mentioned in this Video, though in a more complex scenario: https://www.youtube.com/watch?v=nzomuRvDgfI&t=123s
Also, the bug does NOT happen on the Forge version. It's specific to Fabric.
maybe you pushed the wrong button in the gui, there is also a button to add it but inverted
I think you're thinking off Attribute Filters. I'm talking about regular filters.
I tested this with the exact same world on both Forge and Fabric - on Forge it simply works as expected, on Fabric it does not. This is not user error.
but did you use the same version on forge, in the screenshot you're using the old texture
I tested it on Forge 0.5.0i and 0.5.1b as well as Fabric 0.5.0i (Patch 6) and 0.5.1b (Patch 2), this bug does not occur on Forge, it does occur on Fabric.
I can confirm this happens, but only in some cases. Here is a more detailed report also with a video:
When using display link alongside with smart observer with filter to list items in chest on display board, it ignores some of the items, that the filter actually matches. According to my observation, it ignores everything after the first item in the inventory, that isn't matched by the filter.
If the filter on the smart observer is set to match only cobblestone, the display board should say 2 COBBLESTONE
with the following chest inventory:
However, the display board says 1 COBBLESTONE
, because the second one is ignored after the iron. You can see this on the video.
More detailed reproduction steps can be seen below
Here are the exact steps I followed when reproducing the bug.
You can now see, that the display board wrongly showed 1 COBBLESTONE
The display board should display all contents of the chest matching the filter, in this case, 2 COBBLESTONE
Here is a video summarizing the entire problem in a quick and clear manner:
https://github.com/Creators-of-Create/Create/assets/55660550/a5bb5bb1-7ab5-4be0-92a0-f3d384337984
I experience the same bug on v0.5.1f patch1
Describe the Bug
A Content/Smart Observer with an Filter with multiple items, set to Allow, and a Display Link set to "List matching items" does not, in fact, list matching items. The output is blank, even if the items are actually in the vault.
Setting the filter to deny seems to work. ~Filtering just one item directly works as well.~
Reproduction Steps
Expected Result
The Display Board should list the matching items instead of staying blank.
Screenshots and Videos
Crash Report or Log
No response
Operating System
Windows 11
Mod Version
0.5.1b
Minecraft Version
1.19.2
Other Mods
No response
Additional Context
Also happen s on 0.5.0i