Closed Madis0 closed 1 year ago
I was going to comment on the other issue, but you closed it (understandable). All I want to contribute here is that I appreciate you hearing my concerns. The icons are a symptom of the bigger issue for me, which is the attachment of FO with the controversial and opinionated No Chat Reports mod and, by association, the #saveminecraft movement which has caused some server owners and content creators to be harassed.
A mod that implemented the fantastic transparency and privacy features that align with your goals, which you described in the other thread, but is not NCR (or, at least, is not promoting it so much), is completely acceptable to me if that change was ever made.
Thanks again for hearing me out
The icons are a symptom of the bigger issue for me, which is the attachment of FO with the controversial and opinionated No Chat Reports mod and, by association, the #saveminecraft movement which has caused some server owners and content creators to be harassed.
Well, that just sounds very political, doesn't it? I have no interest in #saveminecraft, I made no mention of it in the Chat Reporting FAQ and I do not endorse anyone to take part of it.
NCR, on the other hand, is the first and most popular mod for influencing this Mojang-added feature towards the better. So that's exactly what I want to do, use its features to FO users' advantage. I have reported bugs, made contributions and given lots of feedback to it, for everyone's benefit. I don't see why I should swap the mod just for the sake of politics...
Of course. It's definitely political, but that's the nature of the topic and the mod, which is at the core of my concern.
Finding a way to utilize NCR without having some opinionated or political statement connected will be difficult, but I understand why you're doing it. It wouldn't be possible to swap the mod, anyway, because I don't know of any other that exists right now (that checks all of my desired boxes and yours).
At the end of the day I wholesale wish NCR didn't need to be included, but that's a matter of opinion, and at minimum I can still applaud your effort to create this actionable item to adjust it to be more aligned with your neutrality principle.
Here's a first draft of simplified tooltips:
"gui.nochatreports.status_secure": "Everyone's chat messages cannot be reported to Mojang.",
"gui.nochatreports.status_unintrusive": "Your chat messages cannot be reported to Mojang, others' messages might be.",
"gui.nochatreports.status_insecure": "Everyone's chat messages can be reported to Mojang.",
"gui.nochatreports.status_realms": "Everyone's chat messages can be reported to Mojang, and Mojang is passively monitoring for potential offenses.",
"gui.nochatreports.status_insecure_whitelist_all_servers": "Everyone's chat messages can be reported to Mojang.",
(original ones can be found here)
The icons could perhaps be a play on the Mojang logo "M":
In any case, I wouldn't release this change before the release of 1.19.3, because they are changing some aspects of chat already.
Edit: actually - not the Mojang logo, to avoid further confusion. It should be something even more neutral.
i think think the oversimplified tooltips are barely ok, but it could be fine but i'm totally against the icons change since it wouldn't really inform the user, they wouldn't really mean anything anymore
You could go with a chat bubble icon instead of a Mojang logo? This would give a clear indicator as to what the icon is referring to while still utilizing "crossed or grayed out" and "camera or eyes"
But chat reporting is not chat itself, that can get confusing.
From an accessibility point of view, the washed colors against a tiny but grey background, I can't quickly identify what is what unless I take the time to learn about it. The existing icons are fine, and display accurately the state of the chat msg (modified or not), swapping things around just for the sake of 'but I want it that way', isn't helping either. It just adds additional confusion for visual aid as it is then different on one server over the other.
Please review a few accessibility standards so you can maybe get some influence about being (more) inclusive.
Sidenote; saying "mojang is monitoring" is just a false statement. The community members review what they find offensive and can report this, mojang then reviews that report. A huge difference. Posting such tooltips is a political banner/protest and is more misleading than what this plugin's intentions are trying to seemingly 'fix'.
From an accessibility point of view, the washed colors against a tiny but grey background, I can't quickly identify what is what unless I take the time to learn about it.
I don't understand. You identify them quickly because they are three distinct shapes above that gray background. Besides, that icon is on the right bottom corner and appears as soon as you toggle chat textbox, while vanilla ones appear on each text row as soon as you hover them.
The existing icons are fine, and display accurately the state of the chat msg (modified or not), swapping things around just for the sake of 'but I want it that way', isn't helping either.
Some servers show next to chat messages, some do not. Some servers have the toast warning, some do not. How is that consistent?
It just adds additional confusion for visual aid as it is then different on one server over the other.
Huh? When one server forces chat reporting and the other doesn't, of course the icons should be different.
Sidenote; saying "mojang is monitoring" is just a false statement. The community members review what they find offensive and can report this, mojang then reviews that report. A huge difference. Posting such tooltips is a political banner/protest and is more misleading than what this plugin's intentions are trying to seemingly 'fix'.
It is not false for Realms. https://help.minecraft.net/hc/en-us/articles/8047895358605-Our-Commitment-to-Player-Safety#h_01G95X76WR1PM97XBXDE7G25KE
For Bedrock and Java Realms as well as partnered Bedrock servers, we leverage an automated proactive chat filtering system.
We use it to classify, filter, and escalate online harms for human review and moderation to promote safe and welcoming interactions on Minecraft games. That includes behaviors such as harassment, abuse, and hate speech.
That you can see them is great for you - if it wasn't a visual issue for someone like me, I wouldn't even have mentioned it. I am not going to defend this point obviously, I don't have to defend my disabilities. If you believe that this is an improvement to those who a disability then that's on you, by all means, continue and ignore the courtesy feedback.
That you can see them is great for you - if it wasn't a visual issue for someone like me, I wouldn't even have mentioned it. I am not going to defend this point obviously, I don't have to defend my disabilities. If you believe that this is an improvement to those who a disability then that's on you, by all means, continue and ignore the courtesy feedback.
Nope, your feedback has been acknowledged and forwarded upstream. My confusion was due to your wording, as these icons you commented on were not proposed but actually live on NCR (and therefore FO).
So if we decide to change icons, we can indeed make them more accessible as well.
The icons could perhaps be a play on the Mojang logo "M":
Realms: M + camera or eyes Insecure: M Unintrusive: crossed or grayed out M Secure: crossed or grayed out M
On that idea, a police badge icon seems suitable. I recall that being used in some websites for "authority" and "content reporting", at the same time it is less opinionated than ⚠️
or ✅
.
Example icon:
Of course FO would use something more pixelated and vanilla-like. Graphics designers are free to contribute here, otherwise I'll just make something for this later. Original icons
So the idea is:
...as white shape on top of gray vanilla button.
And of course, all of this will just be a bundled resource pack you can freely opt into or out from at any time.
And of course, all of this will just be a bundled resource pack you can freely opt into or out from at any time.
Just to clarify, this is separate from Mod Menu Helper? If not, IMO it probably should be, so you can get the Mod Menu features with or without these icons.
Yes, it will be separate.
Initial RP start on #501. Still needs improved wording and testing
I've appended
Report rule breaking to server admins and serious offenses to local police.
or
Report rule breaking to server admins; serious offenses to Mojang and local police.
to most strings, to remind users how they should use the feature. What do you think about that?
Edit: decided against this as it introduces a bias yet again. Gonna go with tooltips that are as clear and concise as possible.
maybe a whistle instead of a police badge? or possibly a 'flag' as that's often used as an icon for reporting. I think they're easier to tell apart as a small icon as compared to a police badge
maybe a whistle instead of a police badge? or possibly a 'flag' as that's often used as an icon for reporting. I think they're easier to tell apart as a small icon as compared to a police badge
I thought about it, but both flag and whistle seem to be suitable for "call-to-action", not to describe the current state of things. Currently I do not plan to change the "report player" button icon itself.
Here's the planned design: Compare that with the original:
From left to right:
If you'd like, you can download the pack for testing right now, make sure to use 22w46a or newer snapshot.
Now live on 4.6.0-alpha.1! Feedback still accepted here and translation instructions are here: https://fabulously-optimized.gitbook.io/modpack/readme/language-support#translating-chat-reporting-helper
I have a couple thoughts on the new icons:
1) the grey background against a grey police badge has almost no contrast, making it hard to see:
2) "some kind of plugin" should be "a plugin"
3) the icon for "Realms (signatures + monitoring required)" just looks incredibly creepy with that eye. maybe you could replace it with the mojang logo? or, just make the eye look less... weird
4) I'm still not a fan of the police badge shape. it's hard to tell what it's trying to communicate, especially with the low contrast I mentioned above
To be clear, I'm not against changing the default icons. I think that the red triangle makes the server seem dangerous, or that there's something wrong with chat. But, I really don't think that a low contrast police badge is the way to go.
Thanks for the feedback @Avenred! Will see what we can do. You should not see the tooltip of 2) though, what language and FO version did you try?
The language was set to English US, after updating to alpha 8, the text now displays correctly:
I believe I was running alpha 7 before in Prism Launcher, but I'm not sure.
Also, "Others' messages may be reportable" might be easier to understand as "Messages sent by other players may be reported to Mojang, unless a plugin is installed on the server.", since it better reflects the original no chat reports message.
Okay, great that you got it to work!
Also, "Others' messages may be reportable" might be easier to understand as "Messages sent by other players may be reported to Mojang, unless a plugin is installed on the server.", since it better reflects the original no chat reports message.
Well, per original suggestion of "being too NCR-centric" and because it is vague (players can't usually know which plugins are installed), I wanted to refrain from doing that. Instead, it says "Confirm on Social Interactions" as a suggestion on how the player can verify the reportability right away. In the future NCR might have even better logic to determine whether the server disabled reporting for all or not.
The contrast has been drastically increased in 4.6.0-alpha.10. The eye was replaced with a "recording" icon.
Can Fabulously Optimized reflect the chat state in a more neutral way, while still being more informative than vanilla?
As of Minecraft 1.19.2, these are the chat indicators:
This message is not secure, which means that it might have been modified by the server
Unverified message. Cannot be reported.
Messages sent on this server may be modified and might not reflect the original message