Closed 3raven closed 1 year ago
When I got set back up to do some modding again I actually managed to reproduce crash-on-open behaviour, though not exactly as you described above. There were all kinds of things glitchy with Minetest - mapgen wasn't placing any soil or plants even with no mods at all added to the base minetest game. I don't know what the exact cause was, but it had something to do with how I was updating versions of Minetest - when I wiped everything completely instead up trying to upgrade old versions all the problems went away.
Might that be a similar situation to what you were having?
I dont remenber exactly but it seems that it happened only after the update and seem caused by it.
Okay, I'm going to file this as "just one of those things" in that case.
Sorry it took so long to get back to this, I took a break from modding and just sort of went on to other things. I'm starting to get the creative yen back now, though.
Hi, I upgraded to 5.5.0 recently and with this mod it crashes at opening with the following error message
ModError: Failed to load and run script from /home/moi/.minetest/mods/dfcaverns/df_caverns/init.lua: /home/moi/.minetest/mods/dfcaverns/df_caverns/level1.lua:297: attempt to call field 'register_layer' (a nil value) stack traceback: /home/moi/.minetest/mods/dfcaverns/df_caverns/level1.lua:297: in main chunk [C]: in function 'dofile' /home/moi/.minetest/mods/dfcaverns/df_caverns/init.lua:13: in main chunk