This branch turned into a doozy. It started out as finally pulling the trigger on making this modpack cross-compatible with Mineclone 2 and Mineclone 5, but in the process I wound up adding some other major features. The big ones are:
Achievements via the "awards" framework
An ambient sound system placing wildlife noises in the various caverns
A new type of "puzzle chest" in the underworld to provide some clues to get the player thinking about things that will help them solve the puzzle seals
Give the player a "slade drill" if they solve the puzzle seal, to let them do a bit of self-directed digging in slade afterward
As well as a variety of bugfixes along the way.
Note that this code will only work with the very latest repo of Mineclone 2, since I had to fix a bug in Mineclone 2 to allow mapgen mods to work correctly with it.
This branch turned into a doozy. It started out as finally pulling the trigger on making this modpack cross-compatible with Mineclone 2 and Mineclone 5, but in the process I wound up adding some other major features. The big ones are:
As well as a variety of bugfixes along the way.
Note that this code will only work with the very latest repo of Mineclone 2, since I had to fix a bug in Mineclone 2 to allow mapgen mods to work correctly with it.
This code will still not yet work with Mineclone 5, there's a pull request pending that's required for mapgen mods to work correctly with it: https://git.minetest.land/MineClone5/MineClone5/pulls/409