Closed breakabort closed 6 years ago
I am also interested on knowing about this. Were using MasterServerFramework to host our own gameservers and wanted to secure steam code executions on server side (achievements, etc.) but since linux server won't have a steam client running, whats the proper way to do it ?
viruscro: I replied in your other thread
Added :D
Hey,
As mentioned before, your integration rocks. Setting achivements client side works great, but I'd like to have it so the server is the one setting it rather than the client. Would it please be possible to add support for this?
https://partner.steamgames.com/doc/api/ISteamGameServerStats
https://partner.steamgames.com/doc/features/achievements (under "Game Server Stats" )