Open Racot007 opened 4 years ago
What would you expect it to do?
Not OP but I think I know what OP wants. Using the script define you can effectively strip out the entirety of Facepunch Steamworks. Steamworks.NET seems to have it in all its classes. It makes sure nothing is referencing Steamworks if you're making a game with other stores in mind. I for one would also appreciate something like this.
I too would appreciate something like this. If I'm making a game for multiple stores this is almost required, unless one wants to effectively add it to their project themselves for every call assuming things dont run in the background.
Not OP but I think I know what OP wants. Using the script define you can effectively strip out the entirety of Facepunch Steamworks. Steamworks.NET seems to have it in all its classes. It makes sure nothing is referencing Steamworks if you're making a game with other stores in mind. I for one would also appreciate something like this.
Exactly this! In these 2 years has there been any news on how to do this?
Hello. Can you add a feature to disable Facepunch.Steamworks from predefines in unity player settings? It's so usable for the fast switch to no-steam build for other stores.
Thanks